I can’t understand what is wrong with a pinvoke below which results into an EntryPointNotFoundException:
A function in C with a structure declaration:
extern "C"__declspec (dllimport) __stdcall
LONG NET_DVR_Login_V30 (char *sDVRIP, WORD wDVRPort, char *sUserName,
char *sPassword, LPNET_DVR_DEVICEINFO_V30 lpDeviceInfo);
typedef struct
{
BYTE sSerialNumber[48];
BYTE byAlarmInPortNum;
BYTE byAlarmOutPortNum;
BYTE byDiskNum;
BYTE byDVRType;
BYTE byChanNum;
BYTE byStartChan;
BYTE byAudioChanNum;
BYTE byIPChanNum;
BYTE byZeroChanNum;
BYTE byMainProto;
BYTE bySubProto;
BYTE bySupport;
BYTE byRes1[20];
}NET_DVR_DEVICEINFO_V30, *LPNET_DVR_DEVICEINFO_V30;
The import in C#, the structure declaration and the pinvoke:
[DllImport("SDK.dll", SetLastError = true,
CallingConvention = CallingConvention.StdCall)]
public extern static int NET_DVR_Login_V30(
[MarshalAs(UnmanagedType.LPStr)] string sDVRIP,
ushort wDVRPort,
[MarshalAs(UnmanagedType.LPStr)] string sUserName,
[MarshalAs(UnmanagedType.LPStr)] string sPassword,
ref NET_DVR_DEVICEINFO_V30 lpDeviceInfo);
[StructLayout(LayoutKind.Sequential,
CharSet = CharSet.Ansi)]
public struct NET_DVR_DEVICEINFO_V30
{
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 48)]
public string sSerialNumber;
public byte byAlarmOutPortNum;
public byte byDiskNum;
public byte byDVRType;
public byte byChanNum;
public byte byStartChan;
public byte byAudioChanNum;
public byte byIPChanNum;
public byte byZeroChanNum;
public byte byMainProto;
public byte bySubProto;
public byte bySupport;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string byRes1;
}
NET_DVR_DEVICEINFO_V30 deviceInfo = new NET_DVR_DEVICEINFO_V30();
int result = Functions.NET_DVR_Login_V30(ip, port, user,
password, ref deviceInfo);
I inspected the function name via dumpbin and it is not mangled. So I wonder why an EntryPointNotFoundException occurs, if anything were wrong with the parameters for example, a PInvokeStackImbalance error would occur, let’s say.
Any ideas what could be wrong with this pinvoke?
There is a tool called Dependency Walker (
depends.exe) that will help debug this issue by displaying the import/export table of your SDK.DLL – I’d take a look at that. One other thing that might (this seems suspect to me) be happening is, that since you’re using char*, .NET is adding an “A” on the end of your function name. That could be balderdash though.