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Home/ Questions/Q 170427
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Asked: May 11, 20262026-05-11T12:48:22+00:00 2026-05-11T12:48:22+00:00

I can’t use boost:hash because I have to stick with C and can’t use

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I can’t use boost:hash because I have to stick with C and can’t use C++.

But, I need to hash a large number (10K to 100k) of tokens strings (5 to 40 bytes length) so that search within those are fastest.

MD5, SHA1 or any long hash function seems too heavy for a simple task, I am not doing cryptography. Plus there is the storage and computing cost.

Therefore my question:

  1. What might be the simplest hash algorithm that will ensure collision prevention in most practical cases.

  2. How many bit to use for the hash value? I am developing for 32 bit systems. Does hash algorithm in Perl/Python use 32 bit hashes too? Or do I have to jump to 64?

  3. Regarding implementation of hash tables in common scripting languages: does the implementation check for collisions or can I avoid that part altogether?

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  1. 2026-05-11T12:48:23+00:00Added an answer on May 11, 2026 at 12:48 pm

    You can find a good (and fast) hash function, and an interesting read, at http://www.azillionmonkeys.com/qed/hash.html

    The only time you should not check for collisions, is if you use a perfect hash — a good old fashioned lookup table, like gperf.

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