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Home/ Questions/Q 1030425
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T12:41:51+00:00 2026-05-16T12:41:51+00:00

I contribute to a decent-sized C++ project with a number of dependencies. The problem

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I contribute to a decent-sized C++ project with a number of dependencies. The problem is, the project contains the source of all of its dependencies (e.g. pcre, zlib, etc.). I want to trim the project down to just what’s relevant to the program itself. Is there some relatively standard way to compile these libraries and put them somewhere, and have their header files also easily accessible?

For what it’s worth, I’m using Windows 7, and I’m developing using VS2005. I’m also a complete noob with working on large C++ projects on Windows; I’ve never really needed to step outside the standard library and win32.

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  1. Editorial Team
    Editorial Team
    2026-05-16T12:41:52+00:00Added an answer on May 16, 2026 at 12:41 pm

    A structure that we use on my workplace is having one “External” folder that contains an “Include” and a “Lib” folder for the headers and external Libs. However, as we also use VS, we try to use its “Dependencies” feature as most as possible, removing manual inputs to the linker. That means only projects that are not under the same solution goes to the “External” folder. Also, as we have some third-party libraries specific to some projects, we create folders inside the project folder for these includes and libs. This is how it gets:

    .\
    |-Project1\ --> contains Project1.vcproj
    |-Project2\ --> contains Project2.vcproj
    | |-Third-Party\
    |   |-Include\
    |   |-Lib\
    |-External\
    | |-Include\
    | |-Lib\
    |-InternalLibrary\ --> contains InternalLibrary.vcproj
    |-Solution.sln --> includes the vcproj's and link them as necessary by its dependencies
    

    I can’t tell if this is the best structure ever, but everything is under source control, we can do night builds just by building the solution, and development goes by building single projects.

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