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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T07:49:03+00:00 2026-06-07T07:49:03+00:00

I create a model (cube) and add that to my viewport and it works

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I create a model (cube) and add that to my viewport and it works properly without any problem.

this.mainViewport.Children.Add(model);

whenever I use the following code, the cube become black instead of it’s original color.

this.mainViewport.Children.Clear();
this.mainViewport.Children.Add(model);

I need to clear the viewport as I am adding the cube in another position in next second. any suggestion to solve that problem would be highly appreciated.

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  1. Editorial Team
    Editorial Team
    2026-06-07T07:49:05+00:00Added an answer on June 7, 2026 at 7:49 am

    I would do something like this instead :
    Create the Cube first time in it start location :

    ModelVisual3D model = new ModelVisual3D();
    model.Content = cube;
    

    Then in the timer I would change the Transform wit the new location:

    model.Transform = new TranslateTransform3D(X, Y, Z); // model need to be a field in your class
    

    The other available transorms are :

    1. ScaleTransform3D

    2. RotateTransform3D

    3. MatrixTransform3D

    4. Transform3DGroup

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