I created a button whose commandparameter is set and command using a class that implements ICommand interface. But my button is disabled. Why is that? I got this code from here: ICommand is like a chocolate cake
<Window x:Class="ICommand_Implementation_CSharp.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:ICommand_Implementation_CSharp"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Grid>
<Grid.Resources>
<local:HelloWorldCommand x:Key="hwc" />
</Grid.Resources>
<Button Command="{StaticResource hwc}" CommandParameter="Hello"
Height="23" HorizontalAlignment="Left" Margin="212,138,0,0"
Name="Button1" VerticalAlignment="Top" Width="75">Button</Button>
</Grid>
</Grid>
and my class is
class HelloWorldCommand:ICommand
{
public bool CanExecute(object parameter)
{
return parameter != null;
}
public event EventHandler CanExecuteChanged;
public void Execute(object parameter)
{
MessageBox.Show(parameter.ToString());
}
}
Well, this is very-very simple implementation of
ICommand.As @JleruOHeP says, partially problem can be solved by swapping setters of
CommandandCommandParameter. But this is ugly way, because you have to remember the sequence every time.More correct way is to tell
CommandManagerto re-query states of command:Now the sequence of setters is indifferent.
To understand how
CommandManagerworks, you can read this nice article from Josh Smith.