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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T13:29:02+00:00 2026-05-13T13:29:02+00:00

I created a C++/CLI assembly that creates a wrapper around native C++ code. The

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I created a C++/CLI assembly that creates a wrapper around native C++ code. The resource compiles and the assembly loads fine into my C# project when I add it as a resource. I can access my objects and intellisense from within my application, but when attempting to build, it crashes with the exception:

BadImageFormat

Could not load file or assembly
‘MyCLI, Version=1.0.3680.28432,
Culture=neutral, PublicKeyToken=null’
or one of its dependencies. An attempt
was made to load a program with an
incorrect format.

I load it into my form load event:

MyCLI.myCLI z;

… and when I compile, it crashes on this line in my main constructor in C#

Application.Run(new Form1());

Does anyone have an idea of what could be causing this exception?

Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-13T13:29:02+00:00Added an answer on May 13, 2026 at 1:29 pm

    You are trying to run this code on a 64-bit operating system. Your C# code will get nicely compiled to 64-bit machine code. But you’ll hit the wall when it tries to load a 32-bit C++/CLI assembly.

    In the C# project, use Project + Properties, Application tab, Platform Target = x86. Creating a 64-bit version of your C++/CLI assembly is possible too, use Build + Configuration Manager. Using Platform Target is the better solution.

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