I created a CUDA function for calculating the sum of an image using its histogram.
I’m trying to compile the kernel and the wrapper function for multiple compute capabilities.
Kernel:
__global__ void calc_hist(unsigned char* pSrc, int* hist, int width, int height, int pitch)
{
int xIndex = blockIdx.x * blockDim.x + threadIdx.x;
int yIndex = blockIdx.y * blockDim.y + threadIdx.y;
#if __CUDA_ARCH__ > 110 //Shared Memory For Devices Above Compute 1.1
__shared__ int shared_hist[256];
#endif
int global_tid = yIndex * pitch + xIndex;
int block_tid = threadIdx.y * blockDim.x + threadIdx.x;
if(xIndex>=width || yIndex>=height) return;
#if __CUDA_ARCH__ == 110 //Calculate Histogram In Global Memory For Compute 1.1
atomicAdd(&hist[pSrc[global_tid]],1); /*< Atomic Add In Global Memory */
#elif __CUDA_ARCH__ > 110 //Calculate Histogram In Shared Memory For Compute Above 1.1
shared_hist[block_tid] = 0; /*< Clear Shared Memory */
__syncthreads();
atomicAdd(&shared_hist[pSrc[global_tid]],1); /*< Atomic Add In Shared Memory */
__syncthreads();
if(shared_hist[block_tid] > 0) /* Only Write Non Zero Bins Into Global Memory */
atomicAdd(&(hist[block_tid]),shared_hist[block_tid]);
#else
return; //Do Nothing For Devices Of Compute Capabilty 1.0
#endif
}
Wrapper Function:
int sum_8u_c1(unsigned char* pSrc, double* sum, int width, int height, int pitch, cudaStream_t stream = NULL)
{
#if __CUDA_ARCH__ == 100
printf("Compute Capability Not Supported\n");
return 0;
#else
int *hHist,*dHist;
cudaMalloc(&dHist,256*sizeof(int));
cudaHostAlloc(&hHist,256 * sizeof(int),cudaHostAllocDefault);
cudaMemsetAsync(dHist,0,256 * sizeof(int),stream);
dim3 Block(16,16);
dim3 Grid;
Grid.x = (width + Block.x - 1)/Block.x;
Grid.y = (height + Block.y - 1)/Block.y;
calc_hist<<<Grid,Block,0,stream>>>(pSrc,dHist,width,height,pitch);
cudaMemcpyAsync(hHist,dHist,256 * sizeof(int),cudaMemcpyDeviceToHost,stream);
cudaStreamSynchronize(stream);
(*sum) = 0.0;
for(int i=1; i<256; i++)
(*sum) += (hHist[i] * i);
printf("sum = %f\n",(*sum));
cudaFree(dHist);
cudaFreeHost(hHist);
return 1;
#endif
}
Question 1:
When compiling for sm_10, the wrapper and the kernel shouldn’t execute. But that is not what happens. The whole wrapper function executes. The output shows sum = 0.0.
I expected the output to be Compute Capability Not Supported as I have added the printf statement in the start of the wrapper function.
How can I prevent the wrapper function from executing on sm_10? I don’t want to add any run-time checks like if statements etc. Can it be achieved through template meta programming?
Question 2:
When compiling for greater than sm_10, the program executes correctly only if I add cudaStreamSynchronize after the kernel call. But if I do not synchronize, the output is sum = 0.0. Why is it happening? I want the function to be asynchronous w.r.t the host as much as possible. Is it possible to shift the only loop inside the kernel?
I am using GTX460M, CUDA 5.0, Visual Studio 2008 on Windows 8.
Ad. Question 1
As already Robert explained in the comments –
__CUDA_ARCH__is defined only when compiling device code. To clarify: when you invoke nvcc, the code is parsed and compiled twice – once for CPU and once for GPU. The existence of__CUDA_ARCH__can be used to check which of those two passes occurs, and then for the device code – as you do in the kernel – it can be checked which GPU are you targetting.However, for the host side it is not all lost. While you don’t have
__CUDA_ARCH__, you can call API function cudaGetDeviceProperties which returns lots of information about your GPU. In particular, you can be interested in fieldsmajorandminorwhich indicate the Compute Capability. Note – this is done at run-time, not a preprocessing stage, so the same CPU code will work on all GPUs.Ad. Question 2
Kernel calls and
cudaMemoryAsyncare asynchronous. It means that if you don’t callcudaStreamSynchronize(or alike) the followup CPU code will continue running even if your GPU hasn’t finished your work. This means, that the data you copy fromdHisttohHistmight not be there yet when you begin operating onhHistin the loop. If you want to work on the output from a kernel you have to wait till the kernel finishes.Note that
cudaMemcpy(withoutAsync) has an implicit synchronization inside.