I created a DDS import library for my application. At this point i noticed that there seems to be no support for DXT5 textures, is this correct or i’m blind?
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devices based on NVIDIA Tegra actually do support S3TC formats. Excrepted from “OpenGL ES 2.0 Development for the Tegra Platform“:
This one is normally present in the extensions string.
The implementation supports specifying textures with the GL_COMPRESSED_RGB[A]_S3TC_DXT1_EXT formats. Not exported on Tegra, but supported.
The implementation supports specifying textures with the GL_COMPRESSED_RGBA_S3TC_DXT[1,3,5]_EXT formats.
This is very nasty since there are extensions supported that are not present in the extensions string. But at least they are supported. As for non-tegra devices, it’s hard to tell.