I created a DLL project and successfully built it. I then tried to use the DLL in another Project, TEST, and I am getting the following error.
Error 1 error LNK2001: unresolved external symbol "public: void __thiscall SnoMessage::setRawMessageName(class ATL::CStringT<wchar_t,class StrTraitMFC_DLL<wchar_t,class ATL::ChTraitsCRT<wchar_t> > >)" (?setRawMessageName@SnoMessage@@QAEXV?$CStringT@_WV?$StrTraitMFC_DLL@_WV?$ChTraitsCRT@_W@ATL@@@@@ATL@@@Z)
I added the required lib in the linker properties, and I also added the header files in the TEST include directory. So the function is being recognized, but it keeps giving those errors. The DLL is comprised of the following files
SnoMessage.h
#pragma once
#include "StdAfx.h"
class SnoMessage
{
public:
__declspec(dllexport) SnoMessage(void);
__declspec(dllexport) ~SnoMessage(void);
__declspec(dllexport) void setRawMessageName(CString messageName);
__declspec(dllexport) void setRawMessageType(CString messageType);
__declspec(dllexport) void setRawMessageAttributes(std::map<CString,CString> attributes);
__declspec(dllexport) CString getRawMessageName();
__declspec(dllexport) CString getRawMessageType();
__declspec(dllexport) std::map<CString,CString> getRawMessageAttributes();
private:
CString messageName;
CString messageType;
std::map<CString,CString> attributes;
};
SnoMessage.cpp
#include "stdafx.h"
#include "SnoMessage.h"
SnoMessage::SnoMessage(void)
{
}
SnoMessage::~SnoMessage(void)
{
}
void SnoMessage::setRawMessageName(CString messageName){
this->messageName = messageName;
}
void SnoMessage::setRawMessageType(CString messageType){
this->messageType = messageType;
}
void SnoMessage::setRawMessageAttributes(std::map<CString,CString> attributes){
this->attributes = attributes;
}
CString SnoMessage::getRawMessageName(){
return messageName;
}
CString SnoMessage::getRawMessageType(){
return messageType;
}
std::map<CString,CString> SnoMessage::getRawMessageAttributes(){
return attributes;
}
And in test I am doing the following:
test.cpp
// test.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "SnoMessage.h"
int _tmain(int argc, _TCHAR* argv[])
{
SnoMessage *msg = new SnoMessage();
msg->setRawMessageName("TEST");
return 0;
}
Let me know if you need more info, thanks.
In your dll define this in some header you want to use for your export defs…
MyExports.h
Now in your dll you just define SNOMESSAGE_EXPORTS, then when your dll is compiled your class and methods will be visible to the exe. But when you include those same headers in the exe the Macro will import them instead of export.
You no longer need to export each member, just the class.