Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6906783
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 27, 20262026-05-27T08:21:15+00:00 2026-05-27T08:21:15+00:00

I created a double linked list class, and am trying to use it with

  • 0

I created a double linked list class, and am trying to use it with a Vector class I created, in order to make a vector of linked lists, however at the end of the program it seems I am getting an error
malloc: *** error for object 0x100100be0: pointer being freed was not allocated
which I am assuming has to do with the destructor, also that is where Xcode is pointing me to. How do I circumvent this? I think my destructor works fine, however I guess I am wrong.

Test File:

#include <iostream>
#include <string>
#include "Vector.h"
#include "doubleLL.h"

using namespace std;

int main (int argc, const char * argv[])
{

    Vector<double_llist<string> > listWords(27);
    double_llist<string> numbers;
    numbers.push_back("one");
    numbers.push_back("two");
    numbers.push_back("three");
    listWords[0] = numbers;
    listWords[0].print();
}

doubleLL.h:

#ifndef DOUBLELL_H
#define DOUBLELL_H
#include <iostream>
using namespace std;

template <class T>
class double_llist {
private:
    struct node {
        T data;
        node* prev;
        node* next;
        node(T t, node* p, node* n) : data(t), prev(p), next(n) {}
        int count;
    };
    node* head;
    node* tail;

public:
    double_llist() : head( NULL ), tail ( NULL ) {}
    template<int N>
    double_llist( T (&arr) [N]) : head( NULL ), tail ( NULL )
    {
        for( int i(0); i != N; ++i)
            push_back(arr[i]);
    }
    bool empty() const { return ( !head || !tail ); }
    operator bool() const { return !empty(); } 
    void push_back(T);
    void push_front(T);
    T pop_back();
    void removeNode(node *);
    void print();

    node* search(T data) {
        node *tempNode;
        if (head == NULL) {
            // List is empty
            return NULL;
        } else {
            tempNode = head;
            while (tempNode != NULL) {
                if (tempNode->data == data) {
                    tempNode->count += 1;
                    if (tempNode->count >= 4) {
                        // Push tempNode to front of linked list
                        push_front(tempNode->data);
                        head->count = tempNode->count;
                        removeNode(tempNode);
                    }
                    return tempNode;
                } else {
                    tempNode = tempNode->next;
                }
            }
        }
        return NULL;
    }

    ~double_llist()
    {
        while(head)
        {
            node *temp(head);
            head = head->next;
            delete temp;
        }
    }

    double_llist& operator = ( const double_llist& other )
    {
        if (this == &other) {
            return *this;
        }
        while (!empty()) {
            pop_back();
        }
        for (node *itr = other.head->next; itr != other.tail; ++itr) {
            tail = new node(other.head->data, itr, NULL);
        }
        return *this;

    }


    double_llist(const double_llist& other)
    {
        head = new node;
        tail = new node;
        head->tail = tail;
        tail->prev = head;
        *this = other;
    }
};

template <class T>
void double_llist<T>::push_back(T data)
{
    tail = new node(data, tail, NULL);
    if( tail->prev )
        tail->prev->next = tail;

    if( empty() )
        head = tail;
}

template <class T>
void double_llist<T>::push_front(T data) {
    head = new node(data, NULL, head);
    if( head->next )
        head->next->prev = head;

    if( empty() )
        tail = head;
}


template <class T>
T double_llist<T>::pop_back()
{
    node* temp(tail);
    T data( tail->data );
    tail = tail->prev ;

    if( tail )
        tail->next = NULL;
    else
        head = NULL ;

    delete temp;
    return data;
}

template <class T>
void double_llist<T>::removeNode(node *n) {
    if(n == this->head) {
        this->head=this->head->next;
        this->head->prev = NULL;
    } else if (n==this->tail) {
        this->tail=this->tail->prev;
        this->tail->next = NULL ;
    } else {
        n->prev->next = n->next;
        n->next->prev = n->prev;
    }
}

template <class T>
void double_llist<T>::print() {
    node* temp;
    temp = this->head;
    int i = 0;
    while(temp != NULL)
    {
        if (i < 3) {
            cout << temp->data << endl;
            temp=temp->next;
            ++i;
        } else {
            return;
        }
    }
    cout << endl;
    return;
}

#endif

The error seems to be coming from doubleLL, so Vector.h was not included. If it is needed to help point me in the right direction, let me know.

Thanks!

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-27T08:21:15+00:00Added an answer on May 27, 2026 at 8:21 am

    You are not obeying the rule of 3: If you have either of a destructor, a copy constructor or an assignment operator implemented, you should implement all three. I stepped through your code and there appear to be a lot of object copies created and then destroyed, but since copying is not done properly, already destroyed memory is being deleted again.

    Properly implement these and the problem will be no more.

    EDIT:

    I just finished a basic implementation of those:

    double_llist& operator = ( const double_llist& other )
    {
       head = NULL;
       tail = NULL;
       return *this;
    }
    double_llist(const double_llist& other)
    {
       head = NULL;
       tail = NULL;
    }
    

    The code no longer crashes.

    SECOND EDIT:

    double_llist& operator = ( const double_llist& other )
    {
       head = NULL;
       tail = NULL;
       node* otherNode = other.head;
       while ( otherNode )
       {
      push_back(otherNode->data);
      if ( otherNode == other.tail )
         break;
      otherNode = otherNode->next;
       }
       return *this;
    }
    double_llist(const double_llist& other)
    {
       head = NULL;
       tail = NULL;
       node* otherNode = other.head;
       while ( otherNode )
       {
      push_back(otherNode->data);
      if ( otherNode == other.tail )
         break;
      otherNode = otherNode->next;
       }
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm trying to make an implementation of a double linked list which connects to
I'm working on a program using doubly linked lists. I have already gotten the
I want to create something similar to a double linked list (but with arrays)
I created a Linked List, with insert, search and remove functions. I also created
I am writing a program in c++ which implements a doubly-linked list that holds
Im creating my own doubly linked list program (I know there is a list
I'm writing a C++ program using Code::Blocks. I want to make a doubly linked
This is a class assignment to do ordered insertion into a sorted linked list.
So basically the assignment was we had to create a doubly linked list that's
I created a Converter to convert from double to integer. But the line return

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.