Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8416197
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 10, 20262026-06-10T01:40:43+00:00 2026-06-10T01:40:43+00:00

I created a graphic interface in java and 2 buttons. My aim : 1)

  • 0

I created a graphic interface in java and 2 buttons.

My aim :

1) When I click on the first button, having a loop in which different tasks are processed (Button “Start”). Between each loop there is a stop of 10 seconds

2) When I click on the second button, the loop is processed immediately one last time but then stopped.
(I also would like to make a pop up showing that it has been stopped but that’s not the main question, I think I can do it.)

I tried the following code, but first I think they are more simple ways to sort my problem. Plus I can compile but it doesn’t work, the loop is not stopped, the window crashes:

private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) {

    globalStop="Run";

    while (globalStop.equals("Run")) {

        System.out.println("GO");
        // Other stuff

        // For the break ? 
        try {
            Thread.sleep(10000);
          } catch (InterruptedException ex) {
               Logger.getLogger(main.class.getName()).log(Level.SEVERE, null, ex);
         }
    }
        System.out.println("done");
    }

}                                        

private void jButton2ActionPerformed(java.awt.event.ActionEvent evt) {
    globalStop = "Stop";
    System.out.println("Bouton2");
}      

I hope I was clear enough, if that is not the case, please let me know and I will rephrase.
Thank you all in advance for your help.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-10T01:40:45+00:00Added an answer on June 10, 2026 at 1:40 am

    I wondered how long it would take me to create a United States type traffic signal GUI. It took 75 minutes. I was able to create the GUI quickly because a lot of Swing is boilerplate. Once you create one GUI, you can copy some of the classes for your next GUI.

    Here’s an image of the traffic signal GUI.

    Traffic signal GUI

    When you press the Start button, the traffic signal will cycle from green to yellow to red. The traffic signal will cycle forever, until you press the Stop button.

    When you press the Stop button, the traffic signal will turn red. It will stay red forever, until you press the Start button.

    When you press the Start button while the traffic signal is cycling, the green to yellow to red cycle starts over.

    Basically, the following steps show you how to create any Swing GUI. I didn’t create the code in this order, but it makes sense to explain the code in a logical order. So, let’s dig into the code.

    This is the model class for the GUI. Every GUI needs to have it’s own model, separate from the model of the application. For this GUI, the model is simple.

    package com.ggl.traffic.signal.model;
    
    import java.awt.Dimension;
    
    public class TrafficSignalModel {
    
        public static final int RED_LIGHT_TIME = 15;
        public static final int YELLOW_LIGHT_TIME = 5;
        public static final int GREEN_LIGHT_TIME = 10;
    
        public static final Dimension LIGHT_SIZE = new Dimension(32, 32);
    }
    

    We set the signal light times in the model, as well as the size of the traffic lights.

    For a more complicated GUI, we would keep track of the field values in the model.

    Next, we have the main class of the traffic signal GUI.

    package com.ggl.traffic.signal;
    
    import javax.swing.SwingUtilities;
    
    import com.ggl.traffic.signal.view.TrafficSignalFrame;
    
    public class TrafficSignal implements Runnable {
    
        @Override
        public void run() {
            new TrafficSignalFrame();
        }
    
        public static void main(String[] args) {
            SwingUtilities.invokeLater(new TrafficSignal());
        }
    
    }
    

    This class ensures that the traffic signal GUI is on the Swing event thread. That’s all this class does. You can see how you can copy this class to start any GUI.

    Next, we have the Frame class of the GUI.

    package com.ggl.traffic.signal.view;
    
    import java.awt.FlowLayout;
    import java.awt.event.WindowAdapter;
    import java.awt.event.WindowEvent;
    
    import javax.swing.JFrame;
    
    public class TrafficSignalFrame {
    
        protected ButtonPanel bPanel;
    
        protected JFrame frame;
    
        protected TrafficSignalPanel tsPanel;
    
        public TrafficSignalFrame() {
            createPartControl();
        }
    
        protected void createPartControl() {
            tsPanel = new TrafficSignalPanel();
            bPanel = new ButtonPanel();
    
            bPanel.setTrafficSignalPanel(tsPanel);
    
            frame = new JFrame();
            frame.setTitle("Traffic Signal");
            frame.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
            frame.addWindowListener(new WindowAdapter() {
                @Override
                public void windowClosing(WindowEvent event) {
                    exitProcedure();
                }
            });
    
    
            frame.setLayout(new FlowLayout());
            frame.add(bPanel.getPanel());
            frame.add(tsPanel.getPanel());
            frame.pack();
    //      frame.setBounds(100, 100, 400, 200);
            frame.setVisible(true);
        }
    
        public void exitProcedure() {
            frame.dispose();
            System.exit(0);
        }
    
        public JFrame getFrame() {
            return frame;
        }
    
    }
    

    This class is boilerplate, except for the particular JPanels that will make up the GUI. If your JFrame has a JMenu, this would be the place to attach your JMenu to your JFrame.

    Notice that I did not extend JFrame to make this class. The only time you extend a Swing component is when you’re overriding one or more of the component’s methods. If I need the actual JFrame, I call the getFrame() method. Using Swing components rather than extending Swing components keeps my methods separate from the Swing methods.

    Next, we’ll look at the traffic signal light panel. This panel makes up one of the 3 lights in the traffic signal.

    package com.ggl.traffic.signal.view;
    
    import java.awt.Color;
    import java.awt.Graphics;
    
    import javax.swing.JPanel;
    
    public class TrafficSignalLightPanel extends JPanel {
    
        private static final long serialVersionUID = 1L;
    
        protected boolean lightOn;
    
        protected Color lightColor;
        protected Color darkColor;
    
        public TrafficSignalLightPanel(Color lightColor) {
            this.lightColor = lightColor;
            this.darkColor = Color.WHITE;
            this.lightOn = false;
        }
    
        public void setLightOn(boolean lightOn) {
            this.lightOn = lightOn;
            this.repaint();
        }
    
        @Override
        public void paintComponent(Graphics g) {
            if (lightOn) {
                g.setColor(lightColor);
            } else {
                g.setColor(darkColor);
            }
            g.fillRect(0, 0, getWidth(), getHeight());
        }
    
    }
    

    This class extends JPanel, because we want to override the paintComponent method. This is a simple class. All it does is paint the panel a color, or white.

    Next, we’ll look at the traffic signal panel. This panel creates 3 light panels and arranges them in a vertical row.

    package com.ggl.traffic.signal.view;
    
    import java.awt.Color;
    import java.awt.Dimension;
    import java.awt.FlowLayout;
    
    import javax.swing.BorderFactory;
    import javax.swing.JPanel;
    import javax.swing.border.Border;
    
    import com.ggl.traffic.signal.model.TrafficSignalModel;
    
    public class TrafficSignalPanel {
    
        protected JPanel panel;
    
        protected TrafficSignalLightPanel redLight;
        protected TrafficSignalLightPanel yellowLight;
        protected TrafficSignalLightPanel greenLight;
    
        public TrafficSignalPanel() {
            createPartControl();
        }
    
        protected void createPartControl() {
            Border border = BorderFactory.createLineBorder(Color.BLACK, 4);
    
            redLight = new TrafficSignalLightPanel(Color.RED);
            redLight.setBorder(border);
            redLight.setPreferredSize(TrafficSignalModel.LIGHT_SIZE);
    
            yellowLight = new TrafficSignalLightPanel(Color.YELLOW);
            yellowLight.setBorder(border);
            yellowLight.setPreferredSize(TrafficSignalModel.LIGHT_SIZE);
    
            greenLight = new TrafficSignalLightPanel(Color.GREEN);
            greenLight.setBorder(border);
            greenLight.setPreferredSize(TrafficSignalModel.LIGHT_SIZE);
    
            panel = new JPanel();
            panel.setLayout(new FlowLayout());
            panel.setPreferredSize(
                    new Dimension(TrafficSignalModel.LIGHT_SIZE.width + 10, 
                            TrafficSignalModel.LIGHT_SIZE.height * 3 + 25));
    
            panel.add(redLight);
            panel.add(yellowLight);
            panel.add(greenLight);
        }
    
        public JPanel getPanel() {
            return panel;
        }
    
        public TrafficSignalLightPanel getRedLight() {
            return redLight;
        }
    
        public TrafficSignalLightPanel getYellowLight() {
            return yellowLight;
        }
    
        public TrafficSignalLightPanel getGreenLight() {
            return greenLight;
        }
    
    }
    

    A fairly straightforward creation of a JPanel from 3 JPanels. I set the preferred size of the JPanel so the lights will be in a vertical row.

    Next, we’ll look at the button panel. You can pretty much copy this code into any GUI that has a button panel.

    package com.ggl.traffic.signal.view;
    
    import java.awt.Dimension;
    import java.awt.FlowLayout;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    
    import javax.swing.JButton;
    import javax.swing.JPanel;
    
    import com.ggl.traffic.signal.thread.TrafficSignalCycle;
    
    public class ButtonPanel {
    
        protected JButton startButton;
        protected JButton stopButton;
    
        protected JPanel panel;
    
        protected TrafficSignalCycle thread;
    
        protected TrafficSignalPanel tsPanel;
    
        public ButtonPanel() {
            this.thread = null;
            createPartControl();
        }
    
        protected void createPartControl() {
            panel = new JPanel();
            panel.setLayout(new FlowLayout());
    
            startButton = new JButton("Start");
            startButton.addActionListener(new ActionListener() {
                @Override
                public void actionPerformed(ActionEvent event) {
                    if (thread != null) {
                        thread.stopRunning();
                    }
                    tsPanel.getRedLight().setLightOn(false);
                    tsPanel.getYellowLight().setLightOn(false);
                    tsPanel.getGreenLight().setLightOn(false);
                    thread = new TrafficSignalCycle(tsPanel);
                    thread.start();
                }
            });
    
            panel.add(startButton);
    
            stopButton = new JButton("Stop");
            stopButton.addActionListener(new ActionListener() {
                @Override
                public void actionPerformed(ActionEvent event) {
                    if (thread != null) {
                        thread.stopRunning();
                        thread = null;
                    }
                    tsPanel.getRedLight().setLightOn(true);
                    tsPanel.getYellowLight().setLightOn(false);
                    tsPanel.getGreenLight().setLightOn(false);
                }
            });
    
            panel.add(stopButton);
    
            setButtonSizes(startButton, stopButton);
        }
    
        protected void setButtonSizes(JButton ... buttons) {
            Dimension preferredSize = new Dimension();
            for (JButton button : buttons) {
                Dimension d = button.getPreferredSize();
                preferredSize = setLarger(preferredSize, d);
            }
            for (JButton button : buttons) {
                button.setPreferredSize(preferredSize);
            }
        }
    
        protected Dimension setLarger(Dimension a, Dimension b) {
            Dimension d = new Dimension();
            d.height = Math.max(a.height, b.height);
            d.width = Math.max(a.width, b.width);
            return d;
        }
    
        public void setTrafficSignalPanel(TrafficSignalPanel tsPanel) {
            this.tsPanel = tsPanel;
        }
    
        public JPanel getPanel() {
            return panel;
        }
    
    }
    

    The button actions were simple enough that I could keep them in the button panel. If you want, you can code separate action classes.

    Finally, here’s the code that runs the traffic light cycle. It’s an extension of the Thread class, so it can be run in a separate thread from the GUI. It’s always a good idea to do work in threads separate from the GUI thread.

    package com.ggl.traffic.signal.thread;
    
    import javax.swing.SwingUtilities;
    
    import com.ggl.traffic.signal.model.TrafficSignalModel;
    import com.ggl.traffic.signal.view.TrafficSignalLightPanel;
    import com.ggl.traffic.signal.view.TrafficSignalPanel;
    
    public class TrafficSignalCycle extends Thread {
    
        protected boolean isRunning;
        protected boolean isFinished;
    
        protected TrafficSignalPanel tsPanel;
    
        public TrafficSignalCycle(TrafficSignalPanel tsPanel) {
            this.tsPanel = tsPanel;
            this.isRunning = true;
            this.isFinished = false;
        }
    
        @Override
        public void run() {
            while (isRunning) {
                signalLightOn(tsPanel.getGreenLight(), TrafficSignalModel.GREEN_LIGHT_TIME);
                signalLightOn(tsPanel.getYellowLight(), TrafficSignalModel.YELLOW_LIGHT_TIME);
                signalLightOn(tsPanel.getRedLight(), TrafficSignalModel.RED_LIGHT_TIME);
            }
            this.isFinished = true;
        }
    
        protected void signalLightOn(TrafficSignalLightPanel light, int seconds) {
            if (isRunning) {
                setLightOn(light, true);
            }
    
            for (int i = 0; i < 1000 && isRunning; i++) {
                try {
                    Thread.sleep(1L * seconds);
                } catch (InterruptedException e) {
                }
            }
            setLightOn(light, false);
        }
    
        protected void setLightOn(final TrafficSignalLightPanel light,
                final boolean isLightOn) {
            SwingUtilities.invokeLater(new Runnable() {
                @Override
                public void run() {
                    light.setLightOn(isLightOn);
    
                }       
            });
        }
    
        public void stopRunning() {
            this.isRunning = false;
            while (!isFinished) {
                try {
                    Thread.sleep(10L);
                } catch (InterruptedException e) {
                }
            }
        }
    
    }
    

    The method that actually changes the color of the signal light must execute in the Swing event thread. That’s what the setLightOn method does by calling SwingUtilities.

    The timing loop is a bit complicated because we want to be able to stop the thread in a few milliseconds. The isFinished boolean ensures that the thread is stopped completely, so that the lights can be set.

    This is a fairly long answer, but I hope it’s helpful to anyone creating a Swing GUI.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I created a graphic in Flash CS4 that contains text. I embedded the appropriate
i've programatically created a vector graphic (rect), repositioned the graphic, and set up an
Pardon the funny title. I've created a little graphic demo of 200 balls bouncing
The tabs can be created - however, how can you insert a graphic into
I'm writing a Python-module which should provide an easy OOP interface to low-level GUI
I would like to create a user interface which would contain network indication icons
First of all, sorry for my bad english. I started with Delphi today, created
So I created a custom text view using core graphics and have it conformed
Without using the Graphic Resources how can I create and build up a CTabCtrl?
I'm trying to create a very simple keyframe animation, whereby a graphic Rotates from

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.