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Home/ Questions/Q 7857089
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T20:55:26+00:00 2026-06-02T20:55:26+00:00

I created a live wallpaper service using AndEngine library. On screen there is a

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I created a live wallpaper service using AndEngine library. On screen there is a bird Sprite that flying repeatedly from the left to right. I’m using LoopEntityModifier and PathModifier for the solution. The bird is coded to start randomly on Y-position everytime it shows up from the left screen.

The code is like this:

public class MyLiveWallpaperService extends BaseLiveWallpaperService {
    private AnimatedSprite birdSprite;
    ...

    public Scene onLoadScene() {
        ...
        float[] coordY = generateRandomCoordY();  // my custom function to generate random array of Y-coordinates
        Path path = new Path(coordX, coordY);  // set the coordinate to Path object

        // register the modifiers (for the one who is curious, 1st argument of PathModifier is the duration, 
        // but it has nothing to do with the question)

        birdSprite.registerEntityModifier(new LoopEntityModifier(new PathModifier(10, path)));
        ...
    }
}

The problem is the Path’s Y-coordinates value cannot be changed anymore when the LoopEntityModifier & PathModifier has run. I want everytime the loop started, I can set the new Path’s Y-coordinate value again.

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  1. Editorial Team
    Editorial Team
    2026-06-02T20:55:28+00:00Added an answer on June 2, 2026 at 8:55 pm

    I think you can get around this problem by overriding onModifierFinished() and creating a new PathModifier with the changed path. It would look something like this:

    public LoopEntityModifier createModifier(Path path) {
        return new LoopEntityModifier(new PathModifier(path)) {
            @Override
            public void onModifierFinished(final IModifier<IEntity> pEntityModifier, final IEntity pEntity) {
                birdSprite.registerEntityModifier(createModifier(path));
            }
        }
    }
    
    birdSprite.registerEntityModifier(createModifier());
    

    This only works if onModifierFinished() is called at the end of every loop.

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