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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T16:58:33+00:00 2026-05-22T16:58:33+00:00

I created a texture atlas and in Chrome there is some white on the

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I created a texture atlas and in Chrome there is some white on the edges of the cubes. However in Firefox it displays just fine. When I use colors there are not white edges either in Chrome or Firefox so it appears to be strictly a texturing problem. The texture atlas is 64 x 64 pixels and there are 16 total textures within the texture atlas at a width of 16 each.

Has anyone had a similar issue or know maybe why I am having this problem?

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  1. Editorial Team
    Editorial Team
    2026-05-22T16:58:33+00:00Added an answer on May 22, 2026 at 4:58 pm

    I found out the problem was caused by the fact that Chrome by default sets antialiasing on whereas Firefox does not. This setting can be set when getting the WebGL context. http://www.khronos.org/registry/webgl/specs/latest/#5.2

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