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Home/ Questions/Q 4106294
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T21:21:29+00:00 2026-05-20T21:21:29+00:00

I created a UIViewController (based on How to switch views when rotating ) to

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I created a UIViewController (based on How to switch views when rotating) to switch between 2 views when the device rotates. Each view is “specialized” for a particular orientation.

It uses the UIDeviceOrientationDidChangeNotification notification to switch views:

-(void) deviceDidRotate: (NSNotification *) aNotification{

    UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];

    NSLog(@"Device rotated to %d!", orientation);

    if ((orientation == UIDeviceOrientationPortrait) ||
        (orientation == UIDeviceOrientationPortraitUpsideDown)) {
        [self displayView:self.portraitViewController.view];
    }else if ((orientation == UIDeviceOrientationLandscapeLeft) ||
               (orientation == UIDeviceOrientationLandscapeRight)) {
        [self displayView:self.landscapeViewController.view];
    }

}

and sort of works. The problems shows up when I rotate to Landscape and then back to Portrait. When going back to portrait the subviews aren’t displayed in the right place, specially the UIPickerView:

First Time Portrait:
enter image description here

Rotate to Landscape:
enter image description here

Back to Portrait:
enter image description here

If I repeat the rotation process, things just get worse. What am I doing wrong?

The source code is here: http://dl.dropbox.com/u/3978473/forums/Rotator.zip

Thanks in advance!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-20T21:21:30+00:00Added an answer on May 20, 2026 at 9:21 pm

    OK, I found the error. It’s pretty simple and stupid: I mixed frame and bounds.

    In the displayView: code I was setting the frame of the child view to the frame of the parent view, when it should be the bounds of the parent.

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