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Home/ Questions/Q 6187049
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T01:59:40+00:00 2026-05-24T01:59:40+00:00

I created this Annotation class This example might not make sense because It’ll always

  • 0

I created this Annotation class
This example might not make sense because It’ll always throw an exception but I’m still using it as I am just trying to explain what my question is.
My annotation never gets called for some reasons any solutions?

public class AuthenticationRequired : System.Attribute
{
   public AuthenticationRequired()
   {
      // My break point never gets hit why?
      throw new Exception("Throw this to see if annotation works or not");
   }
}

[AuthenticationRequired]
private void Window_Loaded(object sender, RoutedEventArgs e)
{
   // My break point get here
}
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  1. Editorial Team
    Editorial Team
    2026-05-24T01:59:40+00:00Added an answer on May 24, 2026 at 1:59 am

    My annotation never gets called for some reasons any solutions?

    This is kind of a misunderstanding of attributes. Attributes effectively exist to add metadata to certain parts of your code (classes, properties, fields, methods, parameters, etc.) The compiler takes the information in the attribute and bakes it into the IL that it spits out when it’s done eating your source code.

    Attributes by themselves don’t do anything unless someone consumes them. That is, someone at some point has to discover your attribute and then take action on it. They sit in the IL of your assembly, but they don’t do anything unless someone finds them and acts on them. It’s only when they do this will an instance of the attribute be instantiated. The typical way to do this is using reflection.

    To obtain the attributes at runtime, you have to say something like

    var attributes = typeof(Foo)
                        .GetMethod("Window_Loaded")
                        .GetCustomAttributes(typeof(AuthenticationRequired), true)
                        .Cast<AuthenticationRequired>();
    
    foreach(var attribute in attributes) {
        Console.WriteLine(attribute.ToString());
    }
    
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