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Home/ Questions/Q 6962863
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T15:42:54+00:00 2026-05-27T15:42:54+00:00

I currently have a loop something like this: foreach(var item in theList) { //create

  • 0

I currently have a loop something like this:

foreach(var item in theList)
{
//create writeablebitmap from item.GetPicture() which returns a stream.
//do stuff with it
//save it to isolated storage
}

This is a very long-running process because there are tons of images. I tried putting it in a background worker but you cannot create WriteableBitmaps there (they have to be on the UI thread). The problem is that the interface is totally unresponsive.

How can I make it process keypresses/the UI once every loop, just to make sure it can respond to the user doing things?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T15:42:55+00:00Added an answer on May 27, 2026 at 3:42 pm
    BackgroundWorker backgroundWorker = new BackgroundWorker();
    backgroundWorker.DoWork += (s, e) =>
    {
        foreach(var item in theList)
        {
            var item _ = item;
            Deployment.Dispatcher.BeginInvoke(() =>
            {
                // do your stuff on UI thread with item_
            });
            Thread.Sleep(milliseconds); //experiment with delay to find balance between UI responsiveness and performance 
        }
    };
    backgroundWorker.RunWorkAsync();
    
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