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Asked: May 11, 20262026-05-11T01:02:15+00:00 2026-05-11T01:02:15+00:00

I currently have a small Java program which I would like to run both

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I currently have a small Java program which I would like to run both on the desktop (ie in a JFrame) and in an applet. Currently all of the drawing and logic are handled by a class extending Canvas. This gives me a very nice main method for the Desktop application:

public static void main(String[] args) {     MyCanvas canvas = new MyCanvas();     JFrame frame = MyCanvas.frameCanvas(canvas);     frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);     canvas.loop(); } 

Can I do something similar for the applet? Ideally MyCanvas would remain the same for both cases.

Not sure if its important but I am drawing using BufferStrategy with setIgnoreRepaint(true).

Edit: To clarify, my issue seems to be painting the canvas — since all the painting is being done from the canvas.loop() call.

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  1. 2026-05-11T01:02:16+00:00Added an answer on May 11, 2026 at 1:02 am

    Applet is a Container, just add your Canvas there.

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