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Home/ Questions/Q 8733623
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Editorial Team
  • 0
Editorial Team
Asked: June 13, 20262026-06-13T09:41:11+00:00 2026-06-13T09:41:11+00:00

I currently have the following code while (!visibleTiles.isEmpty())) { tile = visibleTiles.keySet().iterator().next(); if (tile

  • 0

I currently have the following code

while (!visibleTiles.isEmpty())) {
    tile = visibleTiles.keySet().iterator().next();
    if (tile != null){
        bitmap = visibleTiles.remove(tile);
        if(bitmap != null && !containsKey(tile)){ //safe to recycle if tile cache is not actively holding it
            bitmap.recycle();
        }
    }
}

However, I get a NoSuchElementException crash on the line

tile = visibleTiles.keySet().iterator().next();

Is there a big difference in using the isEmpty() method and calling a hasNext() call? I know that hashmaps do not have a hasNext() call so I did the following:

while (visibleTiles.keySet().iterator().hasNext()) {
    tile = visibleTiles.keySet().iterator().next();
    if (tile != null){
        bitmap = visibleTiles.remove(tile);
        if(bitmap != null && !containsKey(tile)){ //safe to recycle if tile cache is not actively holding it
            bitmap.recycle();
        }
    }
}

Obviously, I know that I should just run the app and see if it crashes, but the issue is that it’s difficult to reproduce the problem.

Thanks!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-13T09:41:13+00:00Added an answer on June 13, 2026 at 9:41 am

    visibleTiles.isEmpty()

    just checks whether map is empty (or) it has any elements.

    ile = visibleTiles.keySet().iterator().next();
    

    retrieves next element from iterator.

    You need to do hasNext() check before doing next() on iterator.

    hasNext() javadoc says

    Returns true if the iteration has more elements. (In other words,
    returns true if next would return an element rather than throwing an
    exception.)

    so, if no element is available and call next() on iterator will return NoSuchElementException.

    On top of this, I think you really would like to do NOT empty check

    while (!visibleTiles.isEmpty())) {
    ....
    }
    
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