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Home/ Questions/Q 813069
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T01:18:02+00:00 2026-05-15T01:18:02+00:00

I declare an NSArray in my code then building the array from another array.

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I declare an NSArray in my code then building the array from another array. I process my NSArray and when I’m finished, I would like to release the objects, but I’m reusing this pointer to NSAarray again later to do the same process (creating the array from another array, process then releasing).. So I need to keep the pointer.
What should I do ?

Here is roughly what I want to do, the buildArray is creating and returning an autoreleased NSArray :

NSArray *myArray;
for (int i = 0, i < 10, i++){
  myArray = [NSArray arrayWithArray:[self buildArray]];
  // Here I process myArray

  ...

  myArray = nil; // is my guess
  }

I need to keep a pointer to my NSArray, in order to reuse later in the loop, but what is happening to the objects created with [self buildArray]? What is the best to do in order not to keep unused object and arrays ?

Or maybe the best solution is simply to removeAllObject of the array..?

Thank you!

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  1. Editorial Team
    Editorial Team
    2026-05-15T01:18:03+00:00Added an answer on May 15, 2026 at 1:18 am

    You can’t reuse an NSArray since it’s immutable. You can use an NSMutableArray (which supports -removeAllObjects) though.

    If are you need is to keep the pointer, but doesn’t need it constant within the loops, you could just use

    loop {
      NSArray* myArray = [self buildArray];
      ...
      // myArray = nil; // optional.
    }
    
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