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Home/ Questions/Q 7656889
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T12:53:08+00:00 2026-05-31T12:53:08+00:00

I declare my struct in a header file like so: typedef struct MyStruct{ int

  • 0

I declare my struct in a header file like so:

typedef struct MyStruct{
    int test;
} MyStruct;

@interface StructTestingFile
MyStruct *originalStruct;
@end

Then from the .mm file, I call

originalStruct = loadTestInt();

In the C file, here is what I’m doing:

extern "C" MyStruct* loadTestInt()
{
    MyStruct *aStruct;

    aStruct->test = 1;

    return aStruct;
}

Every time it crashes on assigning aStruct->test = 1. What am I doing incorrectly?

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  1. Editorial Team
    Editorial Team
    2026-05-31T12:53:09+00:00Added an answer on May 31, 2026 at 12:53 pm

    You’re creating a pointer but not allocating memory for the struct itself;

    MyStruct *aStruct;
    
    aStruct = (MyStruct*)malloc(sizeof(MyStruct));
    
    aStruct->test = 1;
    
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