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Home/ Questions/Q 7000829
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T20:43:23+00:00 2026-05-27T20:43:23+00:00

I defined a macro as follows: #define ccpd(__X__, __Y__) (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) ? CGPointMake(__X__

  • 0

I defined a macro as follows:

#define ccpd(__X__, __Y__) (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) ? CGPointMake(__X__ * 0.416667f ,__Y__ * 0.416667f) : CGPointMake(__X__,__Y__)

Later:

CGPoint p1 = ccpd(1280, 440);
CGPoint p2 = ccpd(1024 + 256, 440);

This what I get:

(gdb) p p1
$2 = {
  x = 533.333801, 
  y = 183.333481
}
(gdb) p p2
$3 = {
  x = 1130.66675, 
  y = 183.333481
}

Why am I getting different results? Am I misunderstanding how a macro works?

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  1. Editorial Team
    Editorial Team
    2026-05-27T20:43:24+00:00Added an answer on May 27, 2026 at 8:43 pm

    You macro in the second case expands to something like:

    CGPointMake( 1024 + 256 * 0.416667f, ...
    

    which is

    CGPointMake( 1024 + (256 * 0.416667f), ...
    

    Add parenthesis around the macro parameters:

    CGPointMake( (__X__) * 0.416667f, (__Y__) * ...
    

    or better: make a proper function and let the compiler optimize it.

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