Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8960865
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 15, 20262026-06-15T15:45:19+00:00 2026-06-15T15:45:19+00:00

I defined ball structure in this way: struct ball { _vector coordinates; _vector velocity;

  • 0

I defined ball structure in this way:

struct ball
{
 _vector coordinates;
 _vector velocity;
 _vector acceleration;

 int border;
 int color;
 int radius;

 float mass;

 void step();
 void clear();
 void render();
};

(data type _vector is defined before and it represents the vector in mathematics)

in the main function i wanted to define an array of balls so i wrote this code:

int main(int argc, char** argv)
{
    struct ball balls[NO_BALLS];
.
.
.
}

but when i wanna compile the code i get this error:

no matching function for call to `ball::ball()’ candidates are:
ball::ball(const ball&)

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-15T15:45:20+00:00Added an answer on June 15, 2026 at 3:45 pm

    If you define the copy constructor ball::ball(const ball&) (which you’ve actually commented out in your code), there will be no compiler generated defaulted default constructor. There needs to be a default constructor for your array definition to work (because it default initializes each of the elements). So simply provide a default constructor: ball:ball() { }. You will probably want to initialize your member variables in this constructor.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Defined this way, we can do neither ++x++ nor ++x-- . But on the
I have defined the following record: type Ball = { center : Vector3<m> radius
I defined a Window in WPF, into this one I put a stack panel
I defined an AVL tree as such, with 'a -> 'a -> int being
I have defined a list of ball tree objects as below, where input1 is
I defined a class like this: Quaternion& conjugate(); //negates the vector component of the
Xna wp7 game. At the moment, this piece of code, lets me spawn ball
Defined as: Class.h #ifndef CLASS_H_ #define CLASS_H_ #include Class2.h #include <iostream> struct Struct1{ };
When i run this code application crashes. #import HelloWorldLayer.h CCSprite *background,*ball; CGSize size; #define
The balls are defined as a circles with a radius, a position and a

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.