I developed a class (in C#) for sending and receiving messages over network. It creates a new thread (listener thread) which waits till a new message arrives then raises an event.
The problem is the event is raised in the listener thread and when I want to use this class in a wpf application, a run-time error occurs trying to handle the event
The error is:The calling thread cannot access this object because a different thread owns it.
Is there any proper way to deal with this situation when the event raises in the mentioned class?
You’ve got to be on the UI thread to update UI objects. You can use the window’s Dispatcher to execute code there: