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Home/ Questions/Q 8648081
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T13:13:56+00:00 2026-06-12T13:13:56+00:00

I do a lot of programming in linux and I use the visibility attribute

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I do a lot of programming in linux and I use the visibility attribute to define if a symbol is visible or hidden in the Shared Object. Just to make the things clearer possible: If a symbol is visible it will be accessible externally (someone linking with the shared object), if it is hidden it is supposed to be used only internally.

On windows it seems to work a bit different, it works with exporting (the symbol is defined here in the shared object and will be accessible by someone linking with this) and importing (here I am linking with a shared object and the symbol is exported there) symbols. But I couldn’t find a way to tell the compiler to not export a symbol because it must be used only here, i.e. if someone link with it a linker error is expected.

My question is if I can define a symbol as “hidden” (like in linux’s gcc) and how.
Also, all this visibility in windows topic is a bit fuzzy for me and I was looking for some further reading links to understand better how everything works.

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  1. Editorial Team
    Editorial Team
    2026-06-12T13:13:57+00:00Added an answer on June 12, 2026 at 1:13 pm

    David Rodriguez is correct, in the MSVC environment the programmer typically explicitly exports function/class symbols via the MSVC-specific __declspec(dllexport) modifier. Symbols that aren’t explicitly exported shouldn’t show up in the symbol table for the compiled DLL (you can use dumpbin, one of the Visual Studio command line utils, to verify, using the /EXPORTS option). It is convention to use dllimport when you import that symbol, although I believe this is optional. How this typically plays out is that header files defining the public interface of a DLL will have some macro that expands to __declspec(dllimport) by default, but is set to expand to __declspec(dllexport) while that library is being built.

    Note that how GCC and MSVC treat dllexport may be different; perhaps GCC doesn’t ‘respect’ dllexport in the sense of hiding unexported symbols? I would first try compiling with MSVC and test those results with dumpbin before trying the same with GCC. If you don’t have Visual Studio, you can still get a MSVC compiler by either downloading VS Express, or (less known) by downloading certain .NET redistributables which ship with command line MSVC (both these options are free and legit). VS Express may be the better choice here so you can get dumpbin.

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