I do not have any experience regarding #D animation.
But which one is better java with open GL or c++?
What is the diffrence between java 3d and opengl?
I do not have any experience regarding #D animation. But which one is better
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“Which one is better” needs a metric to be possible to answer.
If performance is the metric, then the answer is C++ and OpenGL. This is (among other things) because calls between Java and native can be a little bit more time-consuming, and C++ has arrays that are more in line with what OpenGL expects.
But if the metric is something like how quickly a Java developer will be able to make something with reasonable performance, the answer will probably be Java + OpenGL.
Java3D is a higher level API than OpenGL.