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Home/ Questions/Q 79059
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Asked: May 10, 20262026-05-10T21:05:11+00:00 2026-05-10T21:05:11+00:00

I don’t even know where to go with this. Google wasn’t very helpful. As

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I don’t even know where to go with this. Google wasn’t very helpful. As with my previous question. I’m using TextMate’s Command+R to compile the project.

game.h:16:error: declaration of ‘Player* HalfSet::Player() const’

players.h:11:error: changes meaning of ‘Player’ from ‘class Player’

game.h:21:error: ‘Player’ is not a type

player.h file (partial)

#ifndef PLAYERS_H #define PLAYERS_H using namespace std;  #include <string> #include <vector> #include <istream> #include <iomanip> #include "generics.h"  class Player{ //Line 11 public:     //getters     long Id() const;     string FirstName() const;     string LastName() const;     string Country() const;     //setters     void setId(long id);     void setFirstName(string s);     void setLastName(string s);     void setCountry(string s);     //serializing functions     void display(ostream &out);     void read(istream &in);     void write(ostream &out);     //Initalizers     Player();     Player(istream &in);     Player(string firstName, string lastName);     Player(string firstName, string lastName, string country);     Player(long id, string firstName, string lastName, string country);     ~Player(); private:     long _id;     string _firstName;     string _lastName;     string _country; }; 

game.h file (partial)

#ifndef GAME_H #define GAME_H  #include "generics.h" #include "players.h" #include <string> #include <vector> #include <istream> #include <iomanip>  using namespace std;  class HalfSet{ public:     //getters     Player* Player() const; //Line 16     int GamesWon() const;     int TotalPoints() const;     int Errors() const;     //setters     void setPlayer(Player* p);     void setGamesWon(int games);     void setTotalPoints(int points);     void setErrors(int errors);     //Serialization     void display(ostream &out) const;     void read(istream &in) const;     void write(ostream &out) const;     //Initalizers     HalfSet();     ~HalfSet(); private:     Player* _player;     int _gamesWon;     int _points;     int _errors; }; 

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  1. 2026-05-10T21:05:11+00:00Added an answer on May 10, 2026 at 9:05 pm

    In C++ you cannot name a function the same name as a class/struct/typedef. You have a class named ‘Player’ and so the HalfSet class has a function named ‘Player’ (‘Player *Player()’). You need to rename one of these (probably changing HalfSet’s Player() to getPlayer() or somesuch).

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