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Home/ Questions/Q 969847
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T02:42:35+00:00 2026-05-16T02:42:35+00:00

I don’t know the correct technical terms to describe my question, so I’ll give

  • 0

I don’t know the correct technical terms to describe my question, so I’ll give an example:

    private Point _PrivateVect = new Point();
    public Point Publicvect
    {
        get
        {
            return _PrivateVect;
        }
        set
        {
            _PrivateVect = value;
        }
    }

The problem is that if I wanted to access Publicvect.X I get the error Cannot modify the return value of 'Publicvect' because it is not a variable. Is there a way around this? Or do I just need to do Publicvect = new Point(NewX, Publicvect.Y); forever?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T02:42:36+00:00Added an answer on May 16, 2026 at 2:42 am

    Yet another reason that mutable structs are evil. One workaround is to expose the dimensions as accessors for convenience:

    public Point PublicX {
        get {return _PrivateVect.X;}
        set {_PrivateVect.X = value;}
    }
    public Point PublicY {
        get {return _PrivateVect.Y;}
        set {_PrivateVect.Y = value;}
    }
    

    But other that this; yes you would need to do the new Point(x,y) each time, since Point is a struct. When you access it via a property you get a copy of it, so if you mutate the copy and then discard the copy, you simply lose the change.

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