I don’t really understand why it’s generally good practice to make member variables and member functions private.
Is it for the sake of preventing people from screwing with things/more of an organizational tool?
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Basically, yes, it’s to prevent people from screwing with things.
Encapsulation (information hiding) is the term you’re looking for.
By only publishing the bare minimum of information to the outside world, you’re free to change the internals as much as you want.
For example, let’s say you implement your phone book as an array of entries and don’t hide that fact.
Someone then comes along and writes code which searches or manipulates your array without going through your “normal” interface. That means that, when you want to start using a linked list or some other more efficient data structure, their code will break, because it’s used that information.
And that’s your fault for publishing that information, not theirs for using it 🙂
Classic examples are the setters and getters. You might think that you could just expose the temperature variable itself in a class so that a user could just do:
But, what if you wanted to later have it actually web-scrape information from the Bureau of Meteorology whenever you asked for the temperature. If you’d encapsulated the information in the first place, the caller would just be doing:
and you could change the implementation of that method as much as you want. The only thing you have to preserve is the API (function name, arguments, return type and so on).
Interestingly, it’s not just in code. Certain large companies will pepper their documentation with phrases like:
That allows them to deliver what the customer wants (the extra information) but doesn’t lock them in to supporting it for all eternity.