I draw a bitmap onto a canvas using the following call:
_playerImage = BitmapFactory.decodeResource(getResources(), R.drawable.player);
How can I now tint this image white?
I’m trying to make the image flash white like in top-scrollers when an enemy is hit by a bullet.
Do I need to use something other than BitmapFactory?
You can use a
ColorFilteron yourPaintwhen you draw the bitmap.