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Home/ Questions/Q 8992859
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T23:03:24+00:00 2026-06-15T23:03:24+00:00

I encountered a problem basically can be explain by the code below: void (*fn_ptr)();

  • 0

I encountered a problem basically can be explain by the code below:

void (*fn_ptr)();

template<typename T> void Second(){
    //do something
}

template<typename T> void First() {
    //do init
    fn_ptr = Second<T>;
}

The function First and function Second both need to be template function and will only be called through function pointer fn_ptr. Function First must be called once before function Second is called. You don’t need manually call function Second. So the only thing we should do before fun_ptr is used somewhere is this:

fn_ptr = First<SomeType>;

There comes the question: How can I keep people from doing this:

fn_ptr = Second<SomeType>;

ps: I know how to do it when function First and function Second are not template function

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-15T23:03:25+00:00Added an answer on June 15, 2026 at 11:03 pm

    Finally I managed to get it work. Just make the two functions to be static member functions of a class template:

    template<typename T> class Foo{
    public:
    void First() {
        //do init
        fn_ptr = Second<T>;
    }
    
    private:
    void Second(){
        //do something
    }
    };
    

    and then:

    fn_ptr = Foo<SomeType>::First; // OK
    fn_ptr = Foo<SomeType>::Second; // Error: Second is inaccessable
    

    All I want to say is holly shit. fn_ptr works well after function First assign a private static member function to it. Well, it works on VC++ 2012. I don’t know if it comply with the iso standard or not but I guess it’s portable.

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