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Home/ Questions/Q 8508115
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T03:04:11+00:00 2026-06-11T03:04:11+00:00

I faced a problem, that I can’t solved for 3 days and you’re my

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I faced a problem, that I can’t solved for 3 days and you’re my last hope.

My goal is to record sound with Bass.dll (there’s special version of library for iPhone and version of .net wrapper for it; can be found here: un4seen.com)

On simulator program works (or seems to work properly). But when I tried to run it on the iPhone – I got this error:

“Attempting to JIT compile method ‘(wrapper native-to-managed) RecordingAudioHelloWorld.Player:recordingHandler (int,intptr,int,intptr)’ while running with –aot-only.”

error happens here:

RECORDPROC _recordingHandler = new RECORDPROC(recordingHandler);

_record = Bass.BASS_RecordStart(16000, 1, BASSFlag.BASS_SPEAKER_RIGHT, _recordingHandler, IntPtr.Zero); // <-- ERROR!!!

private int recordingHandler (int handle, IntPtr buffer, int length, IntPtr user)
{
//....
}

As I read here, on SO, I changed Linker behavior to “Link SDK assemblies only”, but it has no effect.

Is there anything that I could do with it?

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  1. Editorial Team
    Editorial Team
    2026-06-11T03:04:13+00:00Added an answer on June 11, 2026 at 3:04 am

    Try to add the MonoPInvokeCallback attribute to your recordingHandler function. Note that you also need to make the function static. YourDelegateType should be the delegate type you defined in C# that corresponds to the signature of this method.

    [MonoPInvokeCallback (typeof(YourDelegateType)]
    private static int recordingHandler (int handle, IntPtr buffer, int length, IntPtr user)
    {
    // ...
    }
    
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