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Home/ Questions/Q 8924361
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T07:23:25+00:00 2026-06-15T07:23:25+00:00

I figured out I cannot load one script library from another easily: module.csx string

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I figured out I cannot load one script library from another easily:

module.csx

string SomeFunction() {
   return "something";
}

script.csx

ExecuteFile("module.csx");
SomeFunction() <-- causes compile error "SomeFunction" does not exist

This is because the compiler does not know of module.csx at the time it compiles script.csx afaiu. I can add another script to load the two files from that one, and that will work. However thats not that pretty.

Instead I like to make my scripthost check for a special syntax “load module” within my scripts, and execute those modules before actual script execution.

script.csx

// load "module.csx"
SomeFunction()

Now, with some basic string handling, I can figure out which modules to load (lines that contains // load …) and load that files (gist here https://gist.github.com/4147064):

foreach(var module in scriptModules) {
   session.ExecuteFile(module);
}
return session.Execute(script)

But – since we’re talking Roslyn, there should be some nice way to parse the script for the syntax I’m looking for, right?

And it might even exist a way to handle module libraries of code?

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  1. Editorial Team
    Editorial Team
    2026-06-15T07:23:26+00:00Added an answer on June 15, 2026 at 7:23 am

    Currently in Roslyn there is no way to reference another script file. We are considering moving #load from being a host command of the Interactive Window to being a part of the language (like #r), but it isn’t currently implemented.

    As to how to deal with the strings, you could parse it normally, and then look for pre-processor directives that are of an unknown type and delve into the structure that way.

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