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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T07:45:10+00:00 2026-05-14T07:45:10+00:00

I figured out that CUDA does not work in 64bit mode on my mac

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I figured out that CUDA does not work in 64bit mode on my mac (or couldn’t get it running so far). Therefore I decided to compile everything for 32bit.

I use cmake 2.8 and added the following options

add_definitions(-Wall -m32)
set(CUDA_64_BIT_DEVICE_CODE OFF)
set(CMAKE_MODULE_LINKER_FLAGS -m32)

However when it tries to link it it does something like this:

/usr/bin/c++    -mmacosx-version-min=10.6 -Wl,-search_paths_first -headerpad_max_install_names  CMakeFiles/SimpleTestsCUDA.dir/BlockMatrix.cpp.o CMakeFiles/SimpleTestsCUDA.dir/Matrix.cpp.o ./SimpleTestsCUDA_generated_SimpleTests.cu.o ./SimpleTestsCUDA_generated_BlockMatrix.cu.o  -o SimpleTestsCUDA  /usr/local/cuda/lib/libcudart.dylib /usr/local/cuda/lib/libcuda.dylib 

Which fails with a lot of “file is not of required architecture” warnings from ld. Now if I add manually -m32 to the command above it works. However I have no idea how to teach cmake to add -m32 to every gcc (or ld) invocation. So far it does it for nvcc and gcc, but not for linking..

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  1. Editorial Team
    Editorial Team
    2026-05-14T07:45:10+00:00Added an answer on May 14, 2026 at 7:45 am

    If you set the env var LDFLAGS before you run cmake on the project it will work as well:

    export LDFLAGS=-m32
    cmake ../source
    
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