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Home/ Questions/Q 8210799
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T10:12:05+00:00 2026-06-07T10:12:05+00:00

I find myself needing to keep two lists of objects for performance reasons (speed

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I find myself needing to keep two lists of objects for performance reasons (speed over memory).

I’m using object pointers such as

std::list<MyClass*> m_list1;
std::list<MyClass*> m_list2;

I add objects to the list by

MyClass* myObject = new MyClass();
m_list1.push_back(myObject);
m_list2.push_back(myObject);

The problem I’m facing is that changes I make to m_list1 are not affecting m_list2, so clearly they are copies and not the real deal.

What is the correct way to store these so they won’t be copies? Not using pointers isn’t an option as these will all be allocated on the heap.

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  1. Editorial Team
    Editorial Team
    2026-06-07T10:12:07+00:00Added an answer on June 7, 2026 at 10:12 am

    Std containers copy the values passed in, but since you passed in pointers, it is the pointers that are copied. Therefore they are still pointing to the same object. The problem must be somewhere else. Perhaps you could post the specific code that you think is exhibiting this behavior?

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