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Home/ Questions/Q 979609
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T04:14:47+00:00 2026-05-16T04:14:47+00:00

I find this behavior of the global window object a little weird. var x

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I find this behavior of the global window object a little weird.

var x = 10;
function SomeClass(){
    var y = 15;
    console.log("Someclass:y - " + this.y); //prints undefined
}

console.log("window.x: " + window.x);   //prints 10

var obj = new SomeClass();
console.log("obj.y: " + obj.y); //prints - undefined

Both variables x and y are local (to window and to SomeClass respectively). Despite calling y from an object context, it only prints undefined – presumably because that is how local variables are supposed to behave. But window.x behaves differently by printing value of x. I understand that this is how you create global varibles but is this a special property of window that makes local variables behave like object variables?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T04:14:47+00:00Added an answer on May 16, 2026 at 4:14 am

    According to the ECMAScript language specification:

    If the variable statement occurs
    inside a FunctionDeclaration, the
    variables are defined with
    function-local scope in that function,
    […]. Otherwise, they are defined with global scope
    (that is, they are created as members
    of the global object […])

    Essentially this means the var keyword has a slightly different meaning inside a function and in the global scope.

    I think one way to look at it is that creating a variable in global scope is more like setting an instance variable on an object after it is created than like setting a local variable.

    Compare setting a local variable in the constructor:

    function SomeClass(){ 
        var y = 15; 
    } 
    
    var obj = new SomeClass(); 
    console.log("obj.y: " + obj.y); //prints - undefined 
    

    and setting a instance variable after the object is created:

    function SomeClass(){ 
    } 
    
    var obj = new SomeClass(); 
    obj.y = 15;
    console.log("obj.y: " + obj.y); //prints - 15
    
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