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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T17:29:11+00:00 2026-05-13T17:29:11+00:00

I found a very useful answer on how to create templated graphs using boost::graph

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I found a very useful answer on how to create templated graphs using boost::graph under Modifying vertex properties in a Boost::Graph

For me, this is very convenient as long as I do all the work on the graph in the Graph-class itself.

However, it might be necessary to access information from outside, e.g. one might want to implement a Printer-class that takes a Graph-object and prints out all the stored information.

In that case, it could be handy to access all the vertices (e.g. by a vertex iterator). Unfortunately, this won’t work, as all the typedef is done in the Graph-class and this information is not accessible from outside, so the Printer-class won’t know what a vertex-iterator etc. is.

How could I address this issue and still keep the templated aspect?

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-13T17:29:11+00:00Added an answer on May 13, 2026 at 5:29 pm

    But the typedefs are public, so you can access them from outside:

    template<typename T>
    class A
    {
    public:
        typedef T type;
        typedef unsigned data;
    };
    

    Now this is the following:

    A<int>::type // int
    A<int>::data // unsigned
    

    Be careful, if T is not specified

    template<typename T>
    void func( A<T>& a )
    {
        typename A<T>::type // T
        typename A<T>::data // unsigned
    }
    
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