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Home/ Questions/Q 8161267
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T18:27:45+00:00 2026-06-06T18:27:45+00:00

I found http://www.boost.org/doc/libs/1_49_0/libs/graph/example/incremental_components.cpp and want to check if it will work for me. How

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I found http://www.boost.org/doc/libs/1_49_0/libs/graph/example/incremental_components.cpp and want to check if it will work for me. How to convert this example to cope with cartesian points with (x,y) or (x,y,z). I can’t find such example in documentation of boost.

I see that i must redefine vertice in some way, so change in adjacency_list is needed. Tried to change vecS with Point definifion, but i think also some changes in add_edge functions are needed.

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  1. Editorial Team
    Editorial Team
    2026-06-06T18:27:47+00:00Added an answer on June 6, 2026 at 6:27 pm

    I made a couple minor changes to the example you pointed too. Specifically setting the 4th & fifth template parameters on the adjacency_list to be the a type containing any additional vertex and edge properties. See docs here: http://www.boost.org/doc/libs/1_48_0/libs/graph/doc/adjacency_list.html

    struct point
    {
     int x;
     int y;
     int z;
    };
    
    typedef adjacency_list <vecS, vecS, undirectedS, point > Graph;
    

    After nodes & vertices the additional point data can be set like this:

    graph[0].x = 42;
    

    And retrieved at the end after the components have been computed:

    std::cout << child_index << " " << "x=" << graph[current_index].x << " ";
    

    Full code:

    //=======================================================================
    // Copyright 1997, 1998, 1999, 2000 University of Notre Dame.
    // Copyright 2009 Trustees of Indiana University.
    // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek, Michael Hansen
    //
    // Distributed under the Boost Software License, Version 1.0. (See
    // accompanying file LICENSE_1_0.txt or copy at
    // http://www.boost.org/LICENSE_1_0.txt)
    //=======================================================================
    #include <iostream>
    #include <vector>
    
    #include <boost/foreach.hpp>
    #include <boost/graph/adjacency_list.hpp>
    #include <boost/graph/graph_utility.hpp>
    #include <boost/graph/incremental_components.hpp>
    #include <boost/pending/disjoint_sets.hpp>
    
    /*
    
      This example shows how to use the disjoint set data structure
      to compute the connected components of an undirected, changing
      graph.
    
      Sample output:
    
      An undirected graph:
      0 <--> 1 4 
      1 <--> 0 4 
      2 <--> 5 
      3 <--> 
      4 <--> 1 0 
      5 <--> 2 
    
      representative[0] = 1
      representative[1] = 1
      representative[2] = 5
      representative[3] = 3
      representative[4] = 1
      representative[5] = 5
    
      component 0 contains: 4 1 0 
      component 1 contains: 3 
      component 2 contains: 5 2 
    
     */
    
    using namespace boost;
    
    struct point
    {
      point() : x(0), y(0), z(0) {}
      int x;
      int y;
      int z;
    };
    
    int main(int argc, char* argv[]) 
    {
      typedef adjacency_list <vecS, vecS, undirectedS, point > Graph;
      typedef graph_traits<Graph>::vertex_descriptor Vertex;
      typedef graph_traits<Graph>::vertices_size_type VertexIndex;
    
      const int VERTEX_COUNT = 6;
      Graph graph(VERTEX_COUNT);
    
      std::vector<VertexIndex> rank(num_vertices(graph));
      std::vector<Vertex> parent(num_vertices(graph));
    
      typedef VertexIndex* Rank;
      typedef Vertex* Parent;
    
      disjoint_sets<Rank, Parent> ds(&rank[0], &parent[0]);
    
      initialize_incremental_components(graph, ds);
      incremental_components(graph, ds);
    
      graph_traits<Graph>::edge_descriptor edge;
      bool flag;
    
      boost::tie(edge, flag) = add_edge(0, 1, graph);
      ds.union_set(0,1);
    
      boost::tie(edge, flag) = add_edge(1, 4, graph);
      ds.union_set(1,4);
    
      boost::tie(edge, flag) = add_edge(4, 0, graph);
      ds.union_set(4,0);
    
      boost::tie(edge, flag) = add_edge(2, 5, graph);
      ds.union_set(2,5);
    
      graph[0].x = 42;
    
      std::cout << "An undirected graph:" << std::endl;
      print_graph(graph, get(boost::vertex_index, graph));
      std::cout << std::endl;
    
      BOOST_FOREACH(Vertex current_vertex, vertices(graph)) {
        std::cout << "representative[" << current_vertex << "] = " <<
          ds.find_set(current_vertex) << std::endl;
      }
    
      std::cout << std::endl;
    
      typedef component_index<VertexIndex> Components;
    
      // NOTE: Because we're using vecS for the graph type, we're
      // effectively using identity_property_map for a vertex index map.
      // If we were to use listS instead, the index map would need to be
      // explicitly passed to the component_index constructor.
      Components components(parent.begin(), parent.end());
    
      // Iterate through the component indices
      BOOST_FOREACH(VertexIndex current_index, components) {
        std::cout << "component " << current_index << " contains: ";
    
        // Iterate through the child vertex indices for [current_index]
        BOOST_FOREACH(VertexIndex child_index,
                      components[current_index]) 
        {
          std::cout << child_index 
                    << " {" << graph[child_index].x
                     << "," << graph[child_index].y
                     << "," << graph[child_index].z << "} ";
        }
    
        std::cout << std::endl;
      }
    
      return (0);
    }
    
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