I found this post on the site:
Blackberry Clickable BitmapField
explaining a class where you can draw a clickable bitmap. This is exactly what I want to do but the issue for me is that I’m quite new to Java and I don’t know how to properly call this statement. What are the commands to create this bitmap? So far all I have is:
CustomMenuButtonField buttonInstance = new CustomMenuButtonField("img1.png", "img2.png");
aside from that I don’t know how to make the drawing appear. If I try:
buttonInstance.paint(graphics);
I need to declare graphics which I am not sure how to do. I’ve checked the API but its still a bit confusing to me. Also where should these call statements be used? In the userInterface constructor?
Once you create your custom button field, you just need to add it to your screen:
It will then be displayed by the framework automatically. For more info, see the Getting Started Guide for the SDK version you are using in the Development Guides.