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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T09:47:08+00:00 2026-05-13T09:47:08+00:00

I get a video feed (mpeg2-ts @ 500kb/s) over the network, but I’m uncertain

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I get a video feed (mpeg2-ts @ 500kb/s) over the network, but I’m uncertain on how to go from here.

The videofeed is now collected in a rather fast growing byte array, and I need a hint on how to feed a video renderer with these bytes. I’ve used DirectX’s AudioVideoPlayback before, but as far as I can se it can only read from files, and I wish to avoid disk usage.

Edit:
I have never worked with DirectShow, so this could be interesting. Maybe using Media Foundation for best forward compatibility? This stuff is brand new so Google dosn’t offer me much help…

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  1. Editorial Team
    Editorial Team
    2026-05-13T09:47:09+00:00Added an answer on May 13, 2026 at 9:47 am

    You should be able to do this with DirectShow. Depending on your exact needs you could render the buffer or let DirectShow handle the networking aspect as well.

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