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Home/ Questions/Q 6179899
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T00:45:03+00:00 2026-05-24T00:45:03+00:00

I get that mistake.. I use a loop to run through a bunch of

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I get that mistake.. I use a loop to run through a bunch of images to be drawn..I also use multithreading..

What could cause that problem and how could it be prevented?

I use winforms

Additional information:

it tells me if i use graphics after GetHDv method, call the ReleaseHDC method..

What does it mean?

section of the code:

A thread created like this:

Before I did this:
BackgroundWorker1.RunWorkerAsync();

Now I am testing with this:

Backgroundworker back=new backgroundworker();
back.runworkerAsync();

is that the root of the exception?

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  1. Editorial Team
    Editorial Team
    2026-05-24T00:45:04+00:00Added an answer on May 24, 2026 at 12:45 am

    According to this page

    What’s really happening with “Object is currently in use elsewhere” is
    that GDI+ is complaining that the device context (DC) that it is
    trying to use is already “in use”. With WinForms, this generally
    means there is a recursive Graphics.GetHdc occurring. GetHdc must
    match a ReleaseHdc before any other GetHdc.

    And

    You can encounter this exception if you’re drawing to a form from
    multiple threads. You’ll likely also be encountering a
    cross-threading exception as well. The solution in this case is to
    not use multiple threads when accessing a form, including drawing.

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