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Home/ Questions/Q 6182403
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T01:11:38+00:00 2026-05-24T01:11:38+00:00

I got english windows version and currently can’t debug this but I am localizing

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I got english windows version and currently can’t debug this but I am localizing application for two languages russsian and english.

From what I understand following code should be enough in App constructor:

            if (Language == Language.Russian) {
                Thread.CurrentThread.CurrentCulture = RUSSIAN_CULTURE;
                Thread.CurrentThread.CurrentUICulture = RUSSIAN_CULTURE;
            }
            else {
                Thread.CurrentThread.CurrentCulture = ENGLISH_CULTURE;
                Thread.CurrentThread.CurrentUICulture = ENGLISH_CULTURE;
            }

Cultures objects are correct cultures (ru-RU , en-US).

However when application is ran on Russian windows that if is ignored, and only russian strings are used.

Notice that language change works perfectly correct on my machine (en windows)

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  1. Editorial Team
    Editorial Team
    2026-05-24T01:11:38+00:00Added an answer on May 24, 2026 at 1:11 am

    I have added new en specific culture resource and it has solved the problem.
    However now I got english resources duplicated – they are default & same go into en-US specific resource. I believe there must be a way to remove such duplication.

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