I guess it’s all about whether libuv and the other c/cpp glue can be somehow imitated from within a go executable. Is it possible? If yes, could you provide some guidance on where to start?
Thanks!
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At the moment it is not possible (read very complicated) to build shared objects with Go, as to dynamically link them into a system. It’s for this same reason that Go can only interface with other web servers through CGI or Fast-CGI.
So my answer would be not directly. maybe you could achieve something through IPC and a small C-“proxy” that’s linked into node.