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Home/ Questions/Q 7557129
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T12:02:55+00:00 2026-05-30T12:02:55+00:00

I guess there is problem with the relation of malloc and goto. Or, I

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I guess there is problem with the relation of malloc and goto. Or, I guess there is some wastage of memory or corruption of memory happening out here. Hope, someone can point to me the exact error.
When I compile its not giving me any error, but, my senior is insisting that I have a mistake.

#define FINISH() goto fini;

BOOL Do()
{

    BOOL stat;
    UINT32 ptr;
    int err;

    ptr = (UINT32)malloc(1000);


    free((void*)ptr);

fini:
    return stat;
}
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  1. Editorial Team
    Editorial Team
    2026-05-30T12:02:56+00:00Added an answer on May 30, 2026 at 12:02 pm

    Here are the problems I spotted in the code

    • When err != ERROR_SUCCESS this function will leak memory. It will jump over the free call.
    • You are storing the return of malloc into a 32 bit location. This is not a portable solution. On 64 bit platforms this will wreak havoc on your program as you’d be truncating the address. If you must use a non-pointer type here use size_t instead (although I would reccomend a pointer over an integral type)
    • The local stat is not definitively assigned here. You are returning garbage if err != ERROR_SUCCESS. It needs to always be assigned a value. Easiest way is provide a default.
    • You don’t check the return value of malloc and potentially pass a hidden NULL pointer into Fun2

    Here’s the function with the edits I suggested

    BOOL Do()
    {
    
        BOOL stat = FALSE;
        size_t ptr = 0;
        int err;
    
        ptr = (UINT32)malloc(1000);
        err = Fun1();
    
        if (err != ERROR_SUCCESS || ptr == 0)
            FINISH();
        else
            stat = Fun2(ptr);
    
    fini:
        free((void*)ptr);
        return stat;
    }
    
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