Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 95229
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 10, 20262026-05-10T23:37:32+00:00 2026-05-10T23:37:32+00:00

I had a class with some common error handling code, and I wanted to

  • 0

I had a class with some common error handling code, and I wanted to pass in the method and arguments to call, but I couldn’t quite come up with the syntax. What I want to do is roughly this:

private void InvokeHelper(Delegate method, params object[] args) {   bool retry = false;    do   {     try     {       method.DynamicInvoke(args);       retry = false;     }     catch (MyException ex)     {       retry = HandleException(ex);     }   } while (retry); } 

and then be able to do things like:

InvokeHelper(foo.MethodA, a, b, c); InvokeHelper(foo.MethodB, x, y ); 

This gets a compiler error converting foo.MethodA and foo.MethodB into System.Delegate. I came up with the workaround below (and I actually like it better because then I get type checking on my arguments to my methods), but I’m curious if there’s a way to do what I was originally trying to do? I know I could use foo.GetType().GetMethod('MethodA') and invoke that, but I was trying to avoid reflection. I mainly just want to understand how methods are dynamically invoked in .net.

Workaround:

private delegate void EmptyDelegate();  private void InvokeHelper(EmptyDelegate method) {   bool retry = false;    do   {     try     {       method.Invoke();       retry = false;     }     catch (MyException ex)     {       retry = HandleException(ex);     }   } while (retry); } 

then call:

InvokeHelper(delegate() { foo.MethodA(a, b, c); }); InvokeHelper(delegate() { foo.MethodB(x, y); }); 
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. 2026-05-10T23:37:32+00:00Added an answer on May 10, 2026 at 11:37 pm

    First off, your signature is

    private void InvokeHelper(Delegate method, params object[] args) 

    Yet you’re making the mistake that you have to group your args into an array to call this method:

    InvokeHelper(foo.MethodA, new object[] { a, b, c}); 

    The parms keyword tells the compiler to do this for you; you can call this method thusly:

    InvokeHelper(foo.MethodA, a, b, c); 

    Second, if you’re targeting 3.0 or greater, don’t use Delegate, use Action:

    private void InvokeHelper(Action method) 

    and call it this way:

    InvokeHelper(()=> MyMethodToInvoke(a, b, c)); 

    which is just an overall better way of doing this.


    As to why you’re getting the compiler issue, its because System.Delegates hate us. Its a simple fact. That, and because there is no implicit cast from method group to Delegate.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 119k
  • Answers 119k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • Editorial Team
    Editorial Team added an answer Are you talking about line break? <br /> Also if… May 11, 2026 at 11:48 pm
  • Editorial Team
    Editorial Team added an answer The main thing you're losing is easy navigation through the… May 11, 2026 at 11:48 pm
  • Editorial Team
    Editorial Team added an answer Take a look at the CodeIgniter manual on Sessions and… May 11, 2026 at 11:48 pm

Related Questions

Alright. So I wanted to use a file written in c in c++. I
I need to do some work with a backup WSS .dat file and I'm
I have a project with a formidable data access layer using LinqtoSQL for just
the summary of my question is I have 2 classes which share a common

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.