I had an interview question that asked me for my ‘feedback’ on a piece of code a junior programmer wrote. They hinted there may be a problem and said it will be used heavily on large strings.
public string ReverseString(string sz)
{
string result = string.Empty;
for(int i = sz.Length-1; i>=0; i--)
{
result += sz[i]
}
return result;
}
I couldn’t spot it. I saw no problems whatsoever.
In hindsight I could have said the user should resize but it looks like C# doesn’t have a resize (i am a C++ guy).
I ended up writing things like use an iterator if its possible, [x] in containers could not be random access so it may be slow. and misc things. But I definitely said I never had to optimize C# code so my thinking may have not failed me on the interview.
I wanted to know, what is the problem with this code, do you guys see it?
-edit-
I changed this into a wiki because there can be several right answers.
Also i am so glad i explicitly said i never had to optimize a C# program and mentioned the misc other things. Oops. I always thought C# didnt have any performance problems with these type of things. oops.
A few comments on the answers given so far:
ToCharArrayfollowed byArray.Reversewould be the fastest, but it does create one “garbage” copy.StringBuildersolution creates a single string (not char array) and manipulates that until you callToString. There’s no extra copying involved… but there’s a lot more work maintaining lengths etc.Which is the more efficient solution? Well, I’d have to benchmark it to have any idea at all – but even so that’s not going to tell the whole story. Are you using this in a situation with high memory pressure, where extra garbage is a real pain? How fast is your memory vs your CPU, etc?
As ever, readability is usually king – and it doesn’t get much better than Marc’s answer on that front. In particular, there’s no room for an off-by-one error, whereas I’d have to actually put some thought into validating the other answers. I don’t like thinking. It hurts my brain, so I try not to do it very often. Using the built-in
Array.Reversesounds much better to me. (Okay, so it still fails on surrogates etc, but hey…)