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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T05:55:30+00:00 2026-05-16T05:55:30+00:00

I have 2 rectangles they are placed arbitrarily and I have rects all four

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I have 2 rectangles they are placed arbitrarily and I have rects all four corner point like

struct Rect
{
 NSPoint topLeft; 
 NSPoint topRight; 
 NSPoint bottomLeft; 
 NSPoint bottomRight; 
}

I want to check whether 2 rectangles intersects. I am looking a method similar to NSIntersectsRect . But NSIntersectsRectwon’t respect the rotation of rectangle. The points in structure are the points obtained after rotation.

Sample code in Objecitve-C ,C++ or C will be a great help.

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  1. Editorial Team
    Editorial Team
    2026-05-16T05:55:30+00:00Added an answer on May 16, 2026 at 5:55 am

    One simple way is to check whether every vertex of one rectangle is on the same and exterior side of an edge of the one, and vice-versa. For faster and more general methods, see
    http://gpwiki.org/index.php/Polygon_Collision and http://cgm.cs.mcgill.ca/~godfried/teaching/cg-projects/97/Plante/CompGeomProject-EPlante/algorithm.html

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