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Home/ Questions/Q 7844689
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T16:57:58+00:00 2026-06-02T16:57:58+00:00

I have 3D data represents alpha values, how can I load this to 3D

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I have 3D data represents alpha values, how can I load this to 3D texture with only alpa values?

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  1. Editorial Team
    Editorial Team
    2026-06-02T16:58:00+00:00Added an answer on June 2, 2026 at 4:58 pm

    Use a single channel texture format. For <=OpenGL-2.1 this would be GL_ALPHA. Beginning with OpenGL-3 you’d use GL_R and a shader passing the r-component to the output fragment alpha channel

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