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Home/ Questions/Q 1105427
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T01:37:52+00:00 2026-05-17T01:37:52+00:00

I have: 3d pointset, which is calculated from 3d reconstruction process from N frame.

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I have:

  • 3d pointset, which is calculated from 3d
    reconstruction process from N frame.
  • sample frame snapshot (for example
    first frame when camera in (0,0,0))
  • 3d to 2d corresponds

I want:

  • create triangulation of point set and
    put texture (frame snapshot) on it.

How can I create this triangulation + texture via OpenGL?

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  1. Editorial Team
    Editorial Team
    2026-05-17T01:37:52+00:00Added an answer on May 17, 2026 at 1:37 am

    Triangulation must be part of the reconstruction process. OpenGL has nothing to do with it.

    When you done the triangulation you project the texture by specifying 2d screen coordinates of the vertices in the original frame as texture UV coordinates.

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