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Home/ Questions/Q 3437868
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T08:07:03+00:00 2026-05-18T08:07:03+00:00

I have a 2D array containing all the Piece objects, each an instance of

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I have a 2D array containing all the Piece objects, each an instance of Rook, Bishop, King etc…

How can I find out if the path from srcX,srcY to dstX,dstY is obstructed by another piece?

The only things I can think of would involve massive amounts of tedious code =/

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  1. Editorial Team
    Editorial Team
    2026-05-18T08:07:04+00:00Added an answer on May 18, 2026 at 8:07 am

    Your comment about "massive amounts of tedious code" is a huge exaggeration. No path on a chessboard is more than eight squares, and all of them can be followed by a simple algorithm – incrementing or decrementing the row and/or column counter. (Except for the knight, which can only move to eight squares and can’t be blocked.) I doubt that the code for any piece takes longer than twenty lines.

    For example here is the code for a bishop:

    // check move legality not taking into account blocking
      boolean canMoveBishopTo(int srcx,int srcY,int destX,int destY) {
          if (srcX<0 || srcX>7 ||srcY<0 || srcY>7 || destX<0 || destX>7 ||destY<0 || destY>7) {
            throw new IllegalArgumentException();
          }
          if ((srcX==destX || srcY==destY) {
            return false;
          }
    
          if (Math.abs(destX-srcX) == Math.abs(srcY-destY) {
            return true;
          }
          return false;
        }
    
    boolean isBishopMoveBlocked(int srcX,int srcY,int destX,int destY) {
      // assume we have already done the tests above
      int dirX = destX > srcX ? 1 : -1;
      int dirY = destY > srcY ? 1 : -1;
      for (int i=1; i < Math.abs(destX - srcX) - 1; ++i) {
        if (pieceOnSquare(srcX + i*dirX, srcY + i*dirY) {
          return false;
        }
      }
      return true;
    }
      
    
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