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Home/ Questions/Q 3423410
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T06:21:06+00:00 2026-05-18T06:21:06+00:00

I have a 3d scene drawn out in Opengl, the camera is allowed to

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I have a 3d scene drawn out in Opengl, the camera is allowed to pan around the scene. How do I go about adding 2d shapes to the window that will be unaffected by the camera moving?

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  1. Editorial Team
    Editorial Team
    2026-05-18T06:21:06+00:00Added an answer on May 18, 2026 at 6:21 am

    Generally this is done by drawing in two steps. Assuming that you would like the 2D shapes to always be “on top” of scene like a GUI, I would render your 3D scene, then use glOrtho2D and draw your shapes. You’ll probably want to also disable depth testing. Be sure to set back up for your 3D each frame.

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